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Welcome to the fifth edition of the CARS Project EU newsletter! With our vision steadily becoming reality, the past few months have seen AR storytelling move from concept to classroom - empowering educators and students alike through hands-on experiences, training, and innovative teaching practices. Here's what we've been up to:
In December, teachers at Dimotiko Scholeio Agias Napas-Antoni Tsokkou wrapped up their AR training as part of the CARS Project EU. The sessions provided educators with hands-on experience in designing classroom activities where students could write and transform stories into AR narratives.
The team also shared warm holiday wishes, reflecting on a year of growth, collaboration, and new beginnings in AR-enhanced education.
As we entered a new year, the CARS Project EU took time to look back on an incredible journey. From our project launch and website debut to teacher training events and the first AR pilots in schools, 2024 was packed with impactful milestones.
This post highlights our achievements across Europe and sets the stage for what’s ahead in 2025: with new tools, lessons, and implementations on the horizon.
February saw students across Malta beginning to bring their stories to life through Augmented Reality. Following months of preparation and training, AR was implemented in the classroom with encouraging results.
A detailed update kindly provided by Dr. Jacqueline Żammit shared insights from classroom observations, highlighting student motivation, language engagement, and creative expression.
March was a productive month across the consortium. Pilots concluded successfully in Cyprus, teachers in Spain presented the project at an international seminar, and feedback from national agencies recognised the quality and impact of the CARS Project EU so far.
Behind the scenes, important data collection and reporting tasks moved forward—ensuring the project remains on track for the months ahead.
April brought the CARS multiplier event programme to Spain, with activities held on 15 and 16 April and reported attendance of 103 across the two dates. Following the events in Cyprus and Malta, this completed the programme's reach across all three partner countries and shared the project's approach to children creating their own AR stories with a wider audience.
Alongside dissemination, work continued towards practical guidelines informed by the earlier classroom implementations, supporting the project's move towards its final outputs.
In May, a new social media reel revisited our second Malta multiplier event, held on 24 March at the Directorate of Digital Literacy and Transversal Skills. The highlights brought renewed attention to the project's work in helping children create and share their own AR stories as part of language learning.
Across the multiplier programme, 101 feedback responses recorded average overall satisfaction of 9.26 out of 10. With the earlier classroom data analysis complete, the project continued working towards its practical guidelines for schools.